The Completion and Finesse scores combined earn the player progress towards silver and gold keys, which are used to unlock later levels. The Finesse score at the end of a level reflects the time needed to complete the level and the combo score(s) achieved. The combo ends if the player goes too long without cleaning something, or if they are attacked by an enemy. At the end of a level players receive a letter grade based on the completeness of their cleaning.Īs a character sweeps they build a combo meter, which is the second metric players are judged on. Characters automatically sweep debris, whether it’s dust in a mansion or leaves in a forest, so the main challenge is getting to the trash, which can be on walls, ceilings, or even enemies. After choosing one of the four characters, players enter a level and attempt to clean it as quickly and completely as possible. It’s a fun concept that has its bright spots, but is ultimately weighed down by its repetitive nature and controls that don’t quite deliver the precision required for success.ĭustforce is broken into several main areas, each with several levels. Featuring a squad of janitors, Dustforce challenges players to clean with style. Then along comes a game like Dustforce, and reminds me that there are still plenty of new ideas to be found. After a couple decades of game playing, I occasionally feel like I’ve seen just about every concept that’s out there.
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